Get the 411 and a review of Upper Decks Vs. System trading card game DC Comics expansion set and starter deck! - Page 3
new cards to the game. How does it rate? We review it all here!Vs. System: DC Comics TCG New Powers 5t4w3m
This set bring three new card powers. Well, two powers and one weakness. Check 'em out here:Boost X 4m5rf
The new Boost ability lets you activate extra powers when you play a character, if you pay the Boost cost of X. It's awesome - it lets you bring out characters early by not paying it, then later in the Marvel card set.Vs. System: DC Comics TCG New Groups 583g10
Even superheroes need teammates to help them fight crime and the Beast Boy, Raven, Superboy and more are here! The teen superheroes are great at teamwork, fast to play and have a few powerful characters for late-game butt-kicking.League of Assassins - This bunch of jerks are really good at breaking stuff and sending out hordes of minions. They don't have many super characters, but they can swamp your heroes with fanatical goons.
Fearsome Five -This is a really small, hard-to-collect group that is excellent at slowing down your opponent's superheroes.