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Magi-Nation :: GBC Game Review 2a5a6a

Dec 27, 2006

In his new hometown, Tony was tricked by local kids, trapped in a collapsing cave and teleported to the Moonlands. Now he's wrapped up in a prophecy and has to learn to be a wizard) so he can save the Moonlands from the evil Core.

Magi-Nation Game 411 6e6m15

Tony can cast spells, battles. He learns his magic from the weird people of the Moonlands, who also help him solve the prophecy.

Magi-Nation Game Highlights 5a4656

Magi-Nation is famous for its awesome artwork and manages to make the Gameboy Color (GBC.) The tunes are pretty cool too, nothing outstanding but better than a poke in the eye. The best part of the game is the characters and the story - it's funny! From the old guy who can't anything without jellybeans, to the bad guys who haven't got a clue. Everything is really cool.


Magi-Nation Game Bad News 4k1av

What's annoying is sitting through long conversations and slow fights. If you could press a button to skip a lot of stuff it would be cool. Also, special attacks don't work too well, they cost more than they're worth.


Magi-Nation Game Summary j6qn

Magi-Nation is a cool game for your GBC with lots of exploring and adventure to keep you busy for weeks.


How Hard Is Magi-Nation? 406w6u

The controls are easy to learn and the opponents are a fairly easy fight.

Magi-Nation Age Rating: 3ix4t


Magi-Nation Thumbs Up: 6s4o3o

  • Jelly beans.
  • Free "Tony Jones" Magi-Nation Duel card.
  • Cool story.
  • Tons of levels and items.
  • Magi-Nation Thumbs Down: g2f4l

  • Special attack powers don't work very well.
  • Doesn't work on the Gameboy Advance.

  • Magi-Nation Game Rating: 5x6d2e


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